SceneAI [Coming Soon]
SceneAI allows players to spawn fully customized, interactive NPCs with dialogue trees. Designed for immersive roleplay, SceneAI enables the creation of lifelike characters that can respond to player
Last updated
SceneAI allows players to spawn fully customized, interactive NPCs with dialogue trees. Designed for immersive roleplay, SceneAI enables the creation of lifelike characters that can respond to player
Last updated
๐น Preview and spawn any ped model with on-screen placement
๐ Custom clothing and prop configuration
๐ง Scenario animations (e.g., leaning, smoking, clipboard use)
๐ฌ Fallout-style conversation system with typewriter subtitles
๐งท Fine-tuned 3D placement and rotation controls
๐ง Supports branching questions and end-of-conversation responses
๐ฏ ox_target integration to talk to NPCs and delete them
๐ Networked peds visible and interactable to all players
Follow instructions in
Ensure that the dependancies are started BEFORE this resource in server.cfg
Use the command:
Using the ox_target third eye system, hover over the ped. If they have a conversation model configured when they were spawned, the 'Talk' option will show. Click that, and you'll be presented with fallout-style dialogue!
1. Model Choose a ped from searchable categories. Preview it in real-time.
2. Clothing Customize the ped's upper body, legs, shoes, accessories, and overlays using a live preview.
3. Animation Assign a scenario animation for idle behavior. Examples include:
WORLD_HUMAN_CLIPBOARD
WORLD_HUMAN_LEANING
WORLD_HUMAN_AA_COFFEE
4. Conversation Add a greeting and a list of questions with responses.
Mark individual answers to end the conversation.
The NPC will display Fallout-style dialogue with animated subtitles.
5. Review & Confirm Set behavior options:
โ Freeze Ped
โ Invincible
โ Visible on Map (adds a blip)
โ Block Events
Click Spawn Ped to place the character in the world.
After clicking "Spawn Ped", use keyboard input to fine-tune the pedโs position.
Placement Mode:
E
โ Fine-tune
Q
โ Cancel
Fine-Tune Controls:
Arrow Keys โ Move position
Q/E
โ Raise/Lower
A/D
โ Rotate Z (spin)
Z/X
โ Rotate X (pitch)
N/M
โ Rotate Y (roll)
G
โ Ground to surface
ENTER
โ Confirm
BACKSPACE
โ Cancel
Using the ox_target third eye system, hover over the selected ped and select the delete option.
๐ค Talk to the ped by interacting with them using ox_target
๐๏ธ Delete ped via a separate Delete Ped
option
๐ฌ NPCs show a "Talk" option if they have a conversation configured
All interactions are automatically networked and available to all players.
COMING SOON
COMING SOON